I have always been fairly against house rules. My experience with them has generally been to shorten games, or make the games easier for younger players. There are other short games and no shortage of excellent kid's games (quick nod to HABA). However, my opinion changed Sunday when I was able to have all four of my family members sit down to play a game. Since Tyler is in Destination Imagination, I figured he was ready for games that require abstract thinking. So, I decided to pull out Concept.
Tyler picked this game to be the next one to review because it's a Gamewright game. Ever since we purchased Cube Quest, Tyler has had a fondness for Gamewright.
*The names have been left out to protect the innocent and the guilty (except for when it's super funny).
Star Realms is the only deck builder Tyler and I have ever liked (to be fair, we have never dipped into Magic but I have been looking at duel decks). When this came out, it was a no-brainer to buy it!
My daughter is obsessed with Harry Potter, so I try to grab every Harry Potter game I can find so we can at least try it. I recently (prior to its current re-release) managed to get a copy of Harry Potter Clue, and all four of us (including my wife) decided to sit down and play. Now, I'm sure most of you have played Clue. In the regular version you are trying to gather information to deduce who the murderer is, what weapon they used, and in what room the murder took place. There are a few changes, and the best way to describe the changes in this version is to read it right from the manufacturer:
You could have asked me to make a list of the next 100 games I am willing to review, and I assure you that this game would have never made the cut. I found it at a rummage sale and Tyler requested that it be the next review.
Tyler has been asking me if there are any games we can play that will level up his characters. Obviously, HeroQuest would be my first pick, except it's way out of print. So, I stumbled across this as another option.