
Sid Sackson is a legend of board game design. The very long list of games he has designed includes Acquire, Executive Decision, I'm the Boss, and Sleuth, just to name a few! Today, we are looking at Can't Stop, a game designed in 1980 that still holds the test of time.
We played on my 1980's Parker Brothers edition, but this game is still in print as we speak!
The Blurb
The Gist
Keep rollin', rollin', rollin...
The Play
As we moved onto round 4, I still had nothing on the board. Tyler busted and I rolled 6,7 & 8 again, and I was able to make up some ground!
In the sixth and seventh rounds, I claimed 6's and 11's respectively! One more to win and I get to put up a dad wins picture! And that's right about the time Ty mounted the comeback. In the ninth round, he grabbed 7's, and the next round he grabbed 5's. I moved up on 2's and rolled a 2 again! Just one away from winning! But I know my luck, and despite what the game says, I stop. Tyler is two away on the 8's anyways, and has not rolled one in forever, so I figured I had some wiggle room.
In round eleven, his 3 numbers were 2,8 & 9. He had rolled one 8, and only needed one more and...He does not do it! Oh wait, he rolled a 9, ugh. Ok, another roll and......he gets an 8 and wins.
The Good, the Bad and the Rating
Dad:"This game is my Yahtzee replacement. Super easy to teach, fun to play. Probably my favorite filler game."
3.5/5
Ty:
"The game is okay. It's just a basic game and there is not much to it. I like to play it with 4 people."3/5
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