The ninja, so fast, so deadly. the name itself lends the mind to think of stealth and deadly force. Today me and Ty review Bushido Breaker and i try t stop him from eliminating my shogun.
Bushido Breaker is a hidden movement card game of deduction & calculated risks, themed as ninja vs. samurai, that is 2-4 players.
The game revolves around the ninja trying to move location-to-location, either disarming enough alarms before assassinating the shogun or by killing all the samurai, in order to win. The samurai are trying to kill the ninja or notice them enough in order to catch them. The cards either represent different locations, ninja & samurai actions, or samurai. Every card that the ninja has as an action, the samurai has a counter to. Through deduction, each team is trying to figure out what the other will play round-to-round. Though the samurai greatly out-number the ninja, their greatest challenge is figuring out where the ninja are and what they'll do next...
Dad:
"This is a great two player deduction game. there were several times during the game that i thought "I got this", only for that not to be the case at all. The panic sets in as you start losing samurai. An excellent experience. Also the art is very well done, minimal and stylish".
8/10
Tyler:
"I like the showdown card because it completely changes the multiple ending conditions for the game".
7.5
The kickstarter for Bushido Breaker runs from July 11th to August 15th and can be found here.
This game sounds complex to me but the backstory is pretty cool. Good luck to the creator for the kickstarter run. I hope the game can collect sufficient funds.
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